Pantalla :
THE RULES OF THE GAME HAVE JUST CHANGED…Morgan and Patrick Kell have just landed on Galatea, the mercenary planet known for its brutal arena 'Mech combat games. They intend to found their own merc unit,...
THE FINAL ENGAGEMENT...The minions of Maximilian Liao are about to deliver a crippling blow to the forces of Prince Hanse Davion—discovering a way to use Hanse's own technology against him.Half a galaxy...
THE ENEMY OF MY ENEMY…Since appearing in the Inner Sphere, the frenzied Clans have overwhelmed every planet they've invaded, brutally crushing any opposing force. Their race is selectively bred for combat....
Retrouvez tout l'univers Star Wars "légendes" chez 12-21, l'éditeur numérique ! An 9 - Star Wars ATTENTION, AMI, TU VAS RENCONTRER TON PIRE ADVERSAIRE. IL PILOTE UNE AILE-X, COMME TOI, ET IL TE FONCE...
Five short novels by five masters of military SF capture the excitement, and hell, of fantastic future war—on and off the battlefield. Stories of terrifying monsters, dangerous aliens and staggering cosmic...
JUMP BACK INTO THE COCKPIT! Picking up the battle standard for BattleTech fiction, Shrapnel: The Official BattleTech Magazine continues the tradition of hard-hitting stories set in the war-torn interstellar...
The great Star League general, Aleksandr Kerensky. Colonel Archer Christifori, a man with a score to settle. Neilson Geist, on Christmas patrol. MechWarrior Joanna of Clan Jade Falcon. A Sandoval scion....
"The artist in our time has two chief responsibilities: (1) art; and (2) sedition."- Edward AbbeyWhether or not an artist intends to do so when creating their work, art—and especially writing—has a profound...
VENTURE OUT INTO THE UNIVERSE…The Master of Orion game lets players take their place as one of thirteen different races of the galaxy, each seeking to carve out their own empire from the stars. Now, Catalyst...
WELCOME TO THE YEAR 2072… …And a world unlike anything you've ever imagined.A world where magic and machines exist side-by-side.Where cybernetics can replace organs or entire limbs with ease, and arcane...
DARKNESS EVERYWHERE... The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood,...
THE TAROT HAS AWAKENED…The Tarot, a powerful divination artifact, has appeared in the Sixth World. It works its will on anyone who finds one of its mystical cards, from runners surviving on the street...
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